2012
Guillermo Jiménez-Díaz, Pedro A. González-Calero and Mercedes Gómez-Albarrán, Role play virtual worlds for teaching object oriented design: the ViRPlay development experience (2012), in: Software: Practice and Experience, 42:2 bibtex ris

2011
Yolanda Gil, Pedro A. González-Calero, Jihie Kim, Joshua Moody and Varun Ratnakar, A semantic framework for automatic generation of computational workflows using distributed data and component catalogues (2011), in: Journal of Experimental & Theoretical Artificial Intelligence, 23:4 bibtex ris URL
Artificial Intelligence for Computer Games, Springer, 2011 bibtex ris
Ricardo Palma, Antonio A. Sánchez-Ruiz, Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Combining Expert Knowledge and Learning from Demonstration in Real-Time Strategy Games, in: ICCBR, 2011 bibtex ris
Gonzalo Flórez-Puga, David Llansó, Marco A. Gómez-Martín, Pedro P. Gómez-Martín, Belén Díaz-Agudo and Pedro A. González-Calero, Empowering Designers with Libraries of Self-validated Query-enabled BehaviourTrees, in: Artificial Intelligence for Computer Games, Springer, 2011 bibtex ris
David Llansó, Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Explicit Domain Modelling in Video Games, in: International Conference on the Foundations of Digital Games (FDG) 2011, Bordeaux, France, 2011 bibtex ris
Ricardo Palma, Pedro A. González-Calero, Marco A. Gómez-Martín and Pedro P. Gómez-Martín, Extending Case-Based Planning with Behavior Trees, in: Twenty-Fourth International Florida Artificial Intelligence Research Society Conference (FLAIRS-24), Palm Beach, FL (USA), AAAI Press, 2011 bibtex ris
David Llansó, Pedro P. Gómez-Martín, Marco A. Gómez-Martín and Pedro A. González-Calero, Iterative Software Design of Computer Games through FCA, in: Concept Lattices and Their Applications (CLA) 2011, Nancy, France, 2011 bibtex ris
David Llansó, Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Knowledge Guided Development of Videogames, in: Artificial Intelligence in the Game Design Process (IDP) 2011, Palo Alto, California, USA, 2011 bibtex ris
Antonio A. Sánchez-Ruiz, Santiago Ontañón, Pedro A. González-Calero and Enric Plaza, Measuring Similarity in Description Logics using Refinement Operators, in: ICCBR, 2011 bibtex ris
Guillermo Jiménez-Díaz, Héctor D. Menéndez, David Camacho and Pedro A. González-Calero, Predicting performance in team games. The automatic coach, in: ICAART 2011. 3rd International Conference on Agents and Artificial Intelligence, SciTePress, 2011 bibtex ris
Juan A. Recio-García, Belén Díaz-Agudo and Pedro A. González-Calero, Template Based Design in COLIBRI Studio, in: Proceedings of the Process-oriented Case-Based Reasning Workshop at ICCBR'11, 2011 bibtex ris
Yolanda Gil, Varun Ratnakar, Jihie Kim, Pedro A. González-Calero, Paul Groth, Joshua Moody and Ewa Deelman, WINGS: Intelligent Workflow­-Based Design of Computational Experiments (2011), in: IEEE Intelligent Systems, 26:1 bibtex ris DOI URL

2010
Gonzalo Flórez-Puga, Belén Díaz-Agudo and Pedro A. González-Calero, Similarity Measures in Hierarchical Behaviours from a Structural Point of View, in: FLAIRS 2010, 2010 bibtex ris

2009
Antonio A. Sánchez-Ruiz, Pedro A. González-Calero and Belén Díaz-Agudo, Abstraction in Knowledge-Rich Models for Case-Based Planning, in: ICCBR, 2009 bibtex ris DOI
Antonio A. Sánchez-Ruiz, David Llansó, Marco A. Gómez-Martín and Pedro A. González-Calero, Authoring Behaviour for Characters in Games Reusing Abstracted Plan Traces, in: IVA, 2009 bibtex ris DOI
Antonio A. Sánchez-Ruiz, David Llansó, Marco A. Gómez-Martín and Pedro A. González-Calero, Authoring Behaviours for Game Characters Reusing Automatically Generated Abstract Cases, in: ICCBR Workshop, 2009 bibtex ris
Juan A. Recio-García, Belén Díaz-Agudo and Pedro A. González-Calero, Boosting the performance of CBR applications with jCOLIBRI, in: International Conference on Tools with Artificial Intelligence (ICTAI), IEEE Computer Society, 2009 bibtex ris
Héctor Gómez-Gauchía, Belén Díaz-Agudo and Pedro A. González-Calero, COBBER: Ontology Based Model for Human Centered Computing (2009), in: Journal of Intelligent Systems, 18:4 bibtex ris
Héctor Gómez-Gauchía, Belén Díaz-Agudo and Pedro A. González-Calero, COBBER: Supporting Human Centered Computing issues in the Globalization Era, in: B. Prasad(Ed.) Procs of the 4th Indian International Conference on Artificial Intelligence, Tumkur, India, IICAI, 2009 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces, chapter Content Integration in Games-Based Learning Systems, Information Science Reference, 2009 bibtex ris
Gonzalo Flórez-Puga, Marco A. Gómez-Martín, Pedro P. Gómez-Martín, Belén Díaz-Agudo and Pedro A. González-Calero, Query Enabled Behaviour Trees (2009), in: IEEE Transactions On Computational Intelligence And AI In Games, 1:4 bibtex ris DOI URL
David Llansó, Marco A. Gómez-Martín and Pedro A. González-Calero, Self-Validated Behaviour Trees through Reflective Components, in: Proceedings, The Fifth AAAI Artificial Intelligence and Interactive Digital Entertainment Conference, Stanford, California, AAAI Press, 2009 bibtex ris URL
Juan A. Recio-García, Belén Díaz-Agudo and Pedro A. González-Calero, Semantic Templates for Case-Based Reasoning Systems (2009), in: The Knowledge Engineering Review, 24:Special Issue 03 bibtex ris DOI URL
Yolanda Gil, Jihie Kim, Gonzalo Flórez-Puga, Varun Ratnakar and Pedro A. González-Calero, Workflow matching using semantic metadata, in: K-CAP '09: Proceedings of the fifth international conference on Knowledge capture, Redondo Beach, California, USA, ACM, 2009 bibtex ris DOI

2008
Antonio A. Sánchez-Ruiz, Pedro P. Gómez-Martín, Belén Díaz-Agudo and Pedro A. González-Calero, Adaptation through Planning in Knowledge Intensive CBR, in: ECCBR, 2008 bibtex ris DOI
Juan A. Recio-García, Derek Bridge, Belén Díaz-Agudo and Pedro A. González-Calero, CBR for CBR: A Case-Based Template Recommender System for Building Case-Based Systems, in: ECCBR08, 2008 bibtex ris DOI
Gonzalo Flórez-Puga, Marco A. Gómez-Martín, Belén Díaz-Agudo and Pedro A. González-Calero, Dynamic Expansion of Behaviour Trees, in: AIIDE, 2008 bibtex ris
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán and Pedro A. González-Calero, Entornos virtuales basados en técnicas de aprendizaje activo para la enseñanza de la orientación a objetos, Universidad Complutense de Madrid, Dept. Ingeniería del Software e Inteligencia Artificial, 2008 bibtex ris
Gonzalo Flórez-Puga, Belén Díaz-Agudo and Pedro A. González-Calero, Experience-Based Design Of Behaviours In Videogames, in: ECCBR08, 2008 bibtex ris DOI
Juan A. Recio-García, Belén Díaz-Agudo and Pedro A. González-Calero, Prototyping Recommender Systems in jCOLIBRI, in: RecSys '08: Proceedings of the 2008 ACM conference on Recommender systems, Lausanne, Switzerland, ACM, 2008 bibtex ris DOI
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán and Pedro A. González-Calero, Role-Play Virtual Environments: Recreational Learning of Software Design, in: Times of Convergence. Technologies Across Learning Contexts, Springer, 2008 bibtex ris DOI
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán and Pedro A. González-Calero, Teaching GoF Design Patterns through Refactoring and Role-Play (2008), in: International Journal of Engineering Education, 24:4 bibtex ris
Juan A. Recio-García, Belén Díaz-Agudo, Juan M. Gómez-Berbis and Pedro A. González-Calero, The WINGS of jCOLIBRI: A CBR Architecture for Semantic Web Services (2008), in: International Journal of Web Services Practices (IJWSP). Selected papers from the International Conference on Next Generation Web Services Practices Conference (NWeSP'07), 3:1 bibtex ris URL
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco A. Gómez-Martín and Pedro A. González-Calero, Visualization and Role-play to Teach Object-Oriented Programming, Springer, 2008 bibtex ris

2007
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Aprendizaje activo en simulaciones interactivas (2007), in: Revista Iberoamericana de Inteligencia Artificial, 11:33 bibtex ris
Belén Díaz-Agudo, Pedro A. González-Calero, Juan A. Recio-García and Antonio A. Sánchez-Ruiz, Building CBR systems with jCOLIBRI (2007), in: Special Issue on Experimental Software and Toolkits of the Journal Science of Computer Programming, 69:1-3 bibtex ris DOI
Antonio A. Sánchez-Ruiz, Pedro A. González-Calero and Belén Díaz-Agudo, Combining HTN-DL Planning and CBR to compound Semantic Web Services, in: CEUR Workshop Proceedings. Proc. of the KWEPSY2007: Knowledge Web PhD Symposium, CEUR-WS.org, 2007 bibtex ris URL
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Data Driven Software Architecture for Game-Based Learning Systems, in: Learning with Games, 2007 bibtex ris
Antonio A. Sánchez-Ruiz, Stephen Lee-Urban, Héctor Muñoz-Avila, Pedro A. González-Calero and Belén Díaz-Agudo, Game AI for a Turn-based Strategy Game with Plan Adaptation and Ontology-based retrieval, in: Proceedings of the ICAPS-07 Workshop on ICAPS 2007 Workshop on Planning in Games, 2007 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Game Based Learning Beyond Simulations, in: Proceedings of the European Conference on Games-Based Learning (ECGBL'07), Academic Conferences Limited Reading, 2007 bibtex ris
Juan A. Recio-García, Belén Díaz-Agudo and Pedro A. González-Calero, jCOLIBRI 2 Tutorial, Departamento de Ingeniería del Software e Inteligencia Artificial. Universidad Complutense de Madrid, number IT/2007/02, 2007 bibtex ris URL
Belén Díaz-Agudo, Juan A. Recio-García and Pedro A. González-Calero, Natural Language Queries in CBR Systems, in: 19th IEEE International Conference on Tools with Artificial Intelligence (ICTAI 2007), 2007, Patras, Greece, Volume 2, 2007 bibtex ris DOI
Belén Díaz-Agudo and Pedro A. González-Calero, Ontologies in the Context of Information Systems, chapter An Ontological Approach to Develop Knowledge Intensive CBR Systems, Springer-Verlag, 2007 bibtex ris DOI
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán and Pedro A. González-Calero, Pass the Ball: Game-Based Learning of Software Design, in: 6th International Conference on Entertainment Computing, Shanghai, China, Springer, 2007 bibtex ris
Antonio A. Sánchez-Ruiz, Pedro A. González-Calero and Belén Díaz-Agudo, Planning with Description Logics and Syntactic Updates, in: Planning, Scheduling and Constraint Satisfaction (CAEPIA 2007 Workshop), Universidad de Salamanca, 2007 bibtex ris
Juan A. Recio-García, Belén Díaz-Agudo, Derek Bridge and Pedro A. González-Calero, Semantic Templates for Designing Recommender Systems, in: Proceedings of the 12th UK Workshop on Case-Based Reasoning, CMS Press, University of Greenwich, 2007 bibtex ris
Juan A. Recio-García, Belén Díaz-Agudo and Pedro A. González-Calero, Textual CBR in jCOLIBRI: From Retrieval to Reuse, in: Proceedings of the ICCBR 2007 Workshop on Textual Case-Based Reasoning: Beyond Retrieval., 2007 bibtex ris
Juan A. Recio-García, Belén Díaz-Agudo, Juan M. Gómez-Berbis and Pedro A. González-Calero, The WINGS of jCOLIBRI: A CBR Architecture for Semantic Web Services, in: Proceedings of the International Conference on Next Generation Web Services Practices, IEEE Computer Society, 2007 bibtex ris DOI
Guillermo Jiménez-Díaz, Pedro A. González-Calero and Mercedes Gómez-Albarrán, Using Role-Play Virtual Environments to Learn Software Design, in: European Conference on Games-Based Learning, Paisley, Scotland, UK, Academic Conferences, 2007 bibtex ris

2006
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán and Pedro A. González-Calero, "Before and After": An Active and Collaborative Approach to Teach Design Patterns, in: 8th International Symposium on Computers in Education, León, Spain, Servicio de Imprenta de la Universidad de León, 2006 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín, Pedro A. González-Calero and Belén Díaz-Agudo, Adjusting game difficulty level through Formal Concept Analysis, in: AI-2006, the XXVI SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, Springer, 2006 bibtex ris
Pedro A. González-Calero, Belén Díaz-Agudo, Juan A. Recio-García and Juan J. Bello-Tomás, Authoring Tools in jCOLIBRI (2006), in: Expert Update, 8:3 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Dynamic Binding Is the Name of the Game, in: Entertainment Computing (ICEC 2006), 5th International Conference, Springer, 2006 bibtex ris
Juan A. Recio-García, Marco A. Gómez-Martín, Belén Díaz-Agudo and Pedro A. González-Calero, Improving Annotation in the Semantic Web and Case Authoring in Textual CBR, in: Advances in Case-Based Reasoning, 8th European Conference, ECCBR'06, Springer, 2006 bibtex ris DOI
Juan A. Recio-García, Belén Díaz-Agudo, Antonio A. Sánchez-Ruiz and Pedro A. González-Calero, Lessons Learnt in the Development of a CBR Framework, in: Proccedings of the 11th UK Workshop on Case Based Reasoning, CMS Press,University of Greenwich, 2006 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín, Pablo Palmier Campos and Pedro A. González-Calero, Not yet another visualization tool: Learning compilers for fun, in: 8th International Symposium on Computers in Education (SIIE'06), Universidad de León, 2006 bibtex ris
Juan A. Recio-García, Belén Díaz-Agudo, Pedro A. González-Calero and Antonio A. Sánchez-Ruiz, Ontology based CBR with jCOLIBRI, in: Applications and Innovations in Intelligent Systems XIV. Proceedings of AI-2006, the Twenty-sixth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, Springer, 2006 bibtex ris
Antonio A. Sánchez-Ruiz, Juan A. Recio-García, Pedro A. González-Calero and Belén Díaz-Agudo, Towards semi-automatic composition of CBR systems in jCOLIBRI, in: Proccedings of the 11th UK Workshop on Case Based Reasoning, CMS Press,University of Greenwich, 2006 bibtex ris

2005
Juan A. Recio-García, Belén Díaz-Agudo and Pedro A. González-Calero, A Distributed CBR Framework through Semantic Web Services, in: Research and Development in Intelligent Systems XXII (Proc. of theTwenty-fith SGAI Int. Conf. on Innovative Techniques and Applicationsof Artificial Intelligence,AI 2005), Springer, 2005 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Aprendizaje activo en simulaciones interactivas, in: Taller sobre Técnicas de la Inteligencia Artificial Aplicadas a la Educación at XI Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA), 2005 bibtex ris
Héctor Gómez-Gauchía, Belén Díaz-Agudo and Pedro A. González-Calero, COBBER, Towards an Affective Conversational KI-CBR Framework, in: IICAI, 2005 bibtex ris
Belén Díaz-Agudo, Pedro A. González-Calero, Marco A. Gómez-Martín and Pedro P. Gómez-Martín, Formal Concept Analysis for Knowledge Refinement in Case Based Reasoning, in: AI-2005, the XXV SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, Springer, 2005 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Game-Based Learning as a New Domain for Case-Based Reasoning, in: 1st Workshop on Computer Gaming and Simulation Environments, at 6th International Conference on Case-Based Reasoning (ICCBR), 2005 bibtex ris
Juan A. Recio-García, Antonio A. Sánchez-Ruiz, Belén Díaz-Agudo and Pedro A. González-Calero, jCOLIBRI 1.0 in a nutshell. A software tool for designing CBR systems, in: Proccedings of the 10th UK Workshop on Case Based Reasoning, CMS Press,University of Greenwich, 2005 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín, Pedro A. González-Calero and Guillermo Jiménez-Díaz, JV2M, un sistema de enseñanza de la compilación de Java, in: I Simposio Nacional de Tecnologías de la Información y de las Comunicaciones en la Educación, SINTICE 2005, Granada, Spain, Thomson, 2005 bibtex ris
Pedro P. Gómez-Martín, Marco A. Gómez-Martín and Pedro A. González-Calero, Learning-by-doing through metaphorical simulation, in: 9th International Conference, Knowledge-Based Intelligent Information and Engineering Systems, KES 2005, Springer, 2005 bibtex ris
Belén Díaz-Agudo, Pedro A. González-Calero, Pedro P. Gómez-Martín and Marco A. Gómez-Martín, On Developing a Distributed CBR Framework through Semantic Web Services, in: OWLED, 2005 bibtex ris URL
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco A. Gómez-Martín and Pedro A. González-Calero, Software Behaviour Understanding Supported by Dynamic Visualization and Role-Play, in: 10th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, Monte da Caparica, Portugal, ACM Press, 2005 bibtex ris
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco A. Gómez-Martín and Pedro A. González-Calero, Software Behaviour Understanding Supported by Dynamic Visualization and Role-Play (2005), in: SIGCSE Bulletin, 37:3 bibtex ris
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco A. Gómez-Martín and Pedro A. González-Calero, Understanding Object-Oriented Software through Virtual Role-Play, in: 5th IEEE International Conference on Advanced Learning Technologies, Kaohsiung, Taiwan, IEEE Computer Society, 2005 bibtex ris
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco A. Gómez-Martín and Pedro A. González-Calero, ViRPlay: Playing Roles to Understand Dynamic Behavior, in: 9th Workshop on Pedagogies and Tools for the Teaching and Learning of Object Oriented Concepts, at 19th European Conference on Object Oriented Programming, Glasgow, UK, 2005 bibtex ris URL
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco A. Gómez-Martín and Pedro A. González-Calero, Visualización y Role-play en la Enseñanza de la Programación Orientada a Objetos, in: VII Simposio Internacional de Informática Educativa, Leiria, Portugal, Escola Superior de Educaçao de Leiria, 2005 bibtex ris

2004
Héctor Gómez-Gauchía, Belén Díaz-Agudo and Pedro A. González-Calero, A Case Study of Structure Processing to Generate a Case Base, in: ECCBR, 2004 bibtex ris URL
Advances in Case-Based Reasoning, 7th European Conference, ECCBR 2004, Madrid, Spain, August 30 - September 2, 2004, Proceedings, Springer, 2004 bibtex ris
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán and Pedro A. González-Calero, Applying Case-Based Teaching to Object-Oriented Framework Training, in: 2nd European Starting AI Researcher Symposium, in 16th European Conference in Artificial Intelligence, Valencia, Spain, IOS Press, 2004 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Aprendizaje basado en juegos (2004), in: La Revista Icono 14:4 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Game-Driven Intelligent Tutoring Systems, in: Entertainment Computing - ICEC 2004, Third International Conference, Eindhoven, The Netherlands, Springer, 2004 bibtex ris
Juan J. Bello-Tomás, Pedro A. González-Calero and Belén Díaz-Agudo, JColibri: An Object-Oriented Framework for Building CBR Systems, in: ECCBR, 2004 bibtex ris URL
Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán and Pedro A. González-Calero, UnderFrame: Understanding Object-Oriented Frameworks Using a Case-Based Teaching Approach, in: Poster session at 18th European Conference on Object-Oriented Programming, Oslo, Norway, 2004 bibtex ris

2003
Belén Díaz-Agudo, Pablo Gervás and Pedro A. González-Calero, Adaptation Guided Retrieval Based on Formal Concept Analysis, in: ICCBR, 2003 bibtex ris URL
Pedro P. Gómez-Martín, Marco A. Gómez-Martín and Pedro A. González-Calero, Javy: Virtual Environment for Case-Based Teaching of Java Virtual Machine, in: Knowledge-Based Intelligent Information and Engineering Systems, Procs. of the 7th International Conference on Knowledge-Based Intelligent Information & Engineering Systems, KES'2003, Springer, 2003 bibtex ris DOI URL

2002
Belén Díaz-Agudo and Pedro A. González-Calero, CBROnto: a task/method ontology for CBR, in: Procs. of the 15th International FLAIRS'02 Conference, AAAI Press, 2002 bibtex ris
Marco A. Gómez-Martín, Pedro P. Gómez-Martín and Pedro A. González-Calero, Javy: Agente pedagógico para enseñar la estructura de la JVM, Dpto. Sistemas Informáticos y Programación. Universidad Complutense de Madrid, number 129-02, 2002 bibtex ris
Belén Díaz-Agudo, Pablo Gervás and Pedro A. González-Calero, Poetry Generation in COLIBRI, in: ECCBR, 2002 bibtex ris URL

2001
Belén Díaz-Agudo and Pedro A. González-Calero, A Declarative Similarity Framework for Knowledge Intensive CBR, in: ICCBR, 2001 bibtex ris URL
Belén Díaz-Agudo and Pedro A. González-Calero, Classification Based Retrieval Using Formal Concept Analysis, in: ICCBR, 2001 bibtex ris DOI URL
Belén Díaz-Agudo and Pedro A. González-Calero, Formal Concept Analysis as a Support Technique for CBR, in: Knowledge-Based Systems, 14 (3-4), June,, Elsevier. (ISSN:0950-7051), pp. 163-172., 2001 bibtex ris DOI
Belén Díaz-Agudo and Pedro A. González-Calero, Knowledge Intensive CBR made affordable, in: Procs of the ICCBR 01 workshop on authoring systems., R. Weber and C. Gresse von Wangenheim, 2001 bibtex ris

2000
Belén Díaz-Agudo and Pedro A. González-Calero, An Architecture for Knowledge Intensive CBR Systems, in: EWCBR, 2000 bibtex ris URL

1999
Pedro A. González-Calero, Belén Díaz-Agudo and Mercedes Gómez-Albarrán, Applying DLs for Retrieval in Case-Based Reasoning, in: Description Logics, 1999 bibtex ris URL