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I am Professor of Computer Science in the
Complutense University of Madrid, Spain, where I teach courses on Machine Learning and
Design Patterns. I have developed my whole career in the Complutense University where
I obtained a BS on Physics in 1990 and my PhD in Computer Science in 1997 while
assuming teaching duties in the Faculty of Informatics since its creation in 1991.
My research has focused on the confluence of software engineering and artificial
intelligence and I am the author or co-author of over 70 reviewed journal and
conference proceedings articles on knowledge-based software engineering, software reuse
and case-based reasoning. Since 2001 my work within the
Group for Artificial Intelligence Applications,
that I lead, has evolved into exploring the power of simulations and video
games as learning-by-doing environments and its application to teaching programming related
technologies and abilities.
I am also director of Complutense University's
Master on Videogame Development since its creation in 2004 and member of
the IFIP Technical Committee on Entertainment Computing.
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