The heatmap interface is a tool for visualizing the behaviour of each robot during a match. It uses a match previosly recorded in a logfile. The user can configure the grid (Cols and Rows sliders) and it can selects which robot is vsualized (Player and Team lists). Gradient color can also be changed.
The grid on the right shows the positions where the robot spent more time during the match. In previous figure, red and yellow cells indicate the field areas where the Robot 0 from the East team spent more time during the match.
The Heatmap is generated using the Java implementation from Mathew Beckler.